This study explores modular modeling techniques, lighting, and rendering in Unreal Engine 4. I chose a railway/subway station for the environment focus because I wanted a modular environment that I could physically travel through for an indefinite amount of time.
PROJECT OVERVIEW
Role: Modeling, Texturing, Lighting and Rendering
Software: Maya, Substance Painter, Unreal Engine 4
Completed: 2019
Software: Maya, Substance Painter, Unreal Engine 4
Completed: 2019