Created for Digital Graffiti, an annual projection festival in Alys Beach, FL, Sonolumin 01 transforms trees and architecture into living, luminous canvases. Developed in collaboration with composer Thad Anderson, the piece pairs music and projection to create an immersive visual-music experience.
Beginning in a naturalistic setting, the imagery gradually dissolves into a surreal digital environment, blurring the boundary between light, architecture, and nature while reflecting on the convergence of analog and digital life. Adapted from my fulldome film 0.1, this version was reimagined specifically for the outdoor projection format of Digital Graffiti.
PROJECT OVERVIEW
Role: Artist -- Winner of Curator's Choice Award
Music: Thad Anderson
Client: Digital Graffiti/Alys Beach Foundation
Run Time: 4 min. 30 sec.
Completed: 2025
Music: Thad Anderson
Client: Digital Graffiti/Alys Beach Foundation
Run Time: 4 min. 30 sec.
Completed: 2025

Sonolumin 01 at Digital Graffiti — transforming trees and architecture.

Projection stills from Sonolumin 01, Digital Graffiti festival in Alys Beach, FL.

Projection stills from Sonolumin 01, Digital Graffiti festival in Alys Beach, FL.

Side perspective of Sonolumin 01 at Digital Graffiti.

Side perspective of Sonolumin 01 at Digital Graffiti.

Projection stills from Sonolumin 01, Digital Graffiti festival in Alys Beach, FL.

Festival signage for Sonolumin 01, honored with a Curator’s Choice award at Digital Graffiti.

Light map of the site used to create Sonolumin 01. This map was translated into a working template, later projection-mapped onto the architecture and trees for the festival installation. Thank you to Peter Clark for providing the map!

Raw export stills from the template created from the site light map, later projection-mapped on location.

Raw export stills from the template created from the site light map, later projection-mapped on location.

Raw export stills from the template created from the site light map, later projection-mapped on location.

Raw export stills from the template created from the site light map, later projection-mapped on location.

Mesh warping in MadMapper used to align the template with the trees and architecture. Bright colors used for visibility.
